How to Defeat Strong Enemies – Relic Spam 2.0_EN

Would you like to do the same? Then read below:

Repeat this as many times as you like and an easy win is in your pocket!

The guide is divided into 2 parts:
1 – Short version – repeat and win
2 – Strategy Explanation

There is NO defence against this strategy.
The player in defense is losing more than the attacker.
You do not need to have a huge attack of 35 000 – 40 000 units to win.
You do not need to have strong generals.
There is room for experimentation.
You can repeat such attacks endlessly.


Photos from mobile and browser game are shown – works everywhere.

All photos are taken on a player with a strong defence:

150 million might without outposts

Castellan is on the edge of what’s possible in the game

Wall

Front

Flank

Defence units – the strongest in the game

General – Level 73 Sasaki

Strong opponent, isn’t he?

 

1 Short version – repeat and win

The player in defence knows this strategy perfectly well and used the perfect defence that can only be done against Spam 2.0

And we still beat him.

Option 1 – Toril

Option 2 – Horatio

Option 3 – Alyssa (pirate)

Option 4 – Toril 2

The right generals abilities to increase your damage

Use the same strategy for Tizi as for Horatio.

With Sasaki, the strategy will work weakly from level 38, maximally from 73. You should only use melee units to attack.

 

2 Strategy Explanation

Relic tools

Consumables – all of these tools are very cheap.

Max tools level is really reccomended, but you can use any level.

Support tools – if the enemy won’t let you into the courtyard, they are NOT expended. If he does, they are worse for him.

You can do without them, but the strategy works 100% with them.

Even one or two would already be much better!

At least use a bomb, that’s highly desirable.

The rest is already for the perfect attack.

 

The core of the strategy

The strategy is based on attacking with certain relic tools that add up to bonuses that there is no way to defend against.

All of this has been repeatedly tested over the course of two years. Tens of thousands of war attacks and a ton of combat experience have been put into this guide.

Since such a small attack does not bring us “victory” according to the game, we can repeat such attacks endlessly. Do not forget to call your alliance for help, then the enemy will have no chance at all.

To maximize efficiency you need to move as close to your enemy as possible. Then he will have even less time to save his units.

You can also attack without generals – it will be less effective, but it will work too.

All you need is persistence. It’s obviously cheaper than having strong combat elements to create a solid big attack 🙂.

But answer me a question – if you’re a 20 million might player, for example, what are your chances of damaging a 100 million might player with a normal attack? If your opponent knows how to put up a defence, you have no chance with classic big attacks. Oh, and it’s unlikely you’ll be able to make an attack with even 30 000 troops, right?

And with this strategy you lose 1 unit in the attack, while your enemy loses 2-3 and sometimes even 4 units. You are always on the plus side despite any difference in strength.

With relic tools we strengthen units very much and do not give the enemy the possibility to defend on two sides, forcing him to stretch his defence on 3 sides.

We attack the enemy with a small attack with relic tools and courtyard tools, that killing instantly 1750 units in the yard, forcing the enemy to split the defence on 3 sides or suffer significant losses in the yard.

 

Unsuccessful options for defence

1 – The most “successful” is to use a 3 way defence and tools for defence. Then the losses will be 1 to 1. We and the enemy will lose equally. BUT the enemy loses the maximum number of tools on 3 sides, which is comparable to 3 full attacks if our attack is 11 waves, ~200 enemy tools with one spam attack. A few days or weeks of such attacks and any defensive tool reserves will be depleted.

2 – Let us into the courtyard, defending successfully 1 or 2 sides – then the enemy will lose a lot of units at the expense of tools that kill 1750 soldiers in the courtyard instantly.

3 – Don’t use tools for defence, empty walls – then the enemy will lose 6-7 times more units than us in the attack, but will save useful tools for serious attacks.

 

What is our advantage?

We don’t have to make a huge attack of 30-40 thousand units to do serious damage to the enemy. After all, such a big attack is not cheap. But everyone can make an attack of 1000-3000 soldiers. The main relic tools needed for this strategy are very cheap and quick to make.

 

Instructions and Layout

The attack is filled with 1 unit in each wave to activate enemy tools and 1-2 combat waves per side (flanks and front) with relic tools.

The main waves depend on the generals’ abilities – some generals give a damage bonus on every second or third wave. You can find this in the description of abilities in the game.

This is how we will get maximum damage when we have the maximum number of tools in every single wave. That’s why we put tools and units in different waves for different sides.

You can also try your own variations of the layout based on your resources. There is no limit to the experimentation and variations of this strategy.

And if you constantly alternate them and/or stay close to the enemy, defence becomes impossible.

We wish you success in your battles!

More examples of attacks using this strategy

https://drive.google.com/drive/folders/10lS9BkOgKukZXNZ2akBNKDa4_8e5vuZ6

Author

If you have strategy questions or need advice on how to win a war in the game, get in contact:

Moderator – Камар (W1) (E4K)

Discord - @markkamar

Telegram - @robobogo

We are grateful for help

Imperator (W1) (E4K)

Editor and translation - @BananaMeat